
Player notes
Inanna is a Legendary Watcher tagged with Iria, SoC. In practical terms they cover healing, Act Again, and battery / buff enable. Launch cornerstone support: Act Again, summon utility, end-of-turn heals/buffs. Still excellent and enables SP Inanna's full SP skill routing at 3★+.
Play pure enable until you own SP Inanna—then consider attacker pivot builds that use Convallaria - Blooming Horizon SP skill routing (requires SP Inanna RK1 Convallaria Swordplay + base Inanna 3★). Default support still: Princess' Prayer style Act Again, keep summons up, end turns where passive heals matter.
In the role triangle, lean on free damage into Destroyers. Stars and gear still matter more than matchup alone on hard maps.
Star plan on this page (“3★ minimum for all accounts; 5★ if she remains a core support”) is a budgeting hint: finish the first power spike that stabilizes clears, then reassess against your enabler and main carry before dumping every shard here.
Edited for SoC Wiki · contact contact@socwiki.app with corrections.
By Jason, Founder & Lead Editor · Updated 2026-08-02 · contact@socwiki.app
Inanna deep guide
Overview
Base Inanna remains one of the best early Act Again enablers in the game. Even after SP Inanna exists, base Inanna is a fantastic second support and SP skill unlock partner.
If SP Inanna is missing, base Inanna is still a top-tier Watcher for new accounts.
Openers
- Enable the carry after they are in kill range—not before they walk for three turns.
- Keep heals ready for the frontliner who is eating free hits.
- Use faction auras when running Iria/SoC stacks.
- Later: feed SP Inanna routing if both are owned.
Mid-fight
She is the safe battery/healer hybrid. On hard content, double Watcher (Inanna + SP Inanna) is a valid greed board if damage still closes the map.
Investment
High early, still medium later for SP synergy. Staff of Iria / support weapons and battery trinkets. Stars improve enable frequency.
Sample teams
Pitfalls
- Enabling the wrong unit.
- Building pure heal and never pressing offensive support skills.
When to skip
Do not skip early. Only deprioritize shards after SP Inanna is fully online.
From the editor's clears
Base Inanna carried my early account before SP existed and still rides as a second battery on greedy boards.
Is Inanna worth building?
High early, still medium later for SP synergy. Staff of Iria / support weapons and battery trinkets. Stars improve enable frequency.
Role and matchups
Inanna fills healing, Act Again, and battery / buff enable. Watchers edge the magic lane into Destroyers while enabling the physical triangle. Attack into Destroyers for free damage. Full role chart →
Quick Build
| Slot | Recommendation |
|---|---|
| Basic Attack | Sacred Bolt |
| Reaction | Natural Sword Intent |
| Skills | Princess' Prayer · Summon Knight · Light of Convallaria |
| Weapon | Staff of Iria |
| Trinket | Life Fondness |
| Tarot | The Empress |
Pros
- Best reroll support in the game historically
- Act Again enable still meta-relevant
- Unique summon pressure
- Synergizes with SP Inanna investment
How to use
Play pure enable until you own SP Inanna—then consider attacker pivot builds that use Convallaria - Blooming Horizon SP skill routing (requires SP Inanna RK1 Convallaria Swordplay + base Inanna 3★). Default support still: Princess' Prayer style Act Again, keep summons up, end turns where passive heals matter.
Star priority: 3★ minimum for all accounts; 5★ if she remains a core support
Gear deep dive
- Weapon — Staff of Iria: Classic Iria support staff for heal/buff Watchers. Prefer it when pure heal/buff Watchers prioritizing uptime over personal damage.
- Trinket — Life Fondness: Support staple for healers and hybrid supports. Best when default healer/hybrid sustain trinket before Great Company.
- Tarot — The Empress: Support tarot for classic heal/buff kits. Take it for pure heal/buff supports prioritizing ally care.
Open each gear page for alternatives and Best on lists.
Team plan
Build the party around Inanna as the enabler: one primary DPS (Seeker/Breaker/Destroyer), one frontline Defender, then flex for matchups or faction auras (Iria / SoC). Feed Act Again and NRG into the carry first.
- Open with Princess' Prayer when the board allows a clean cast.
- Keep reaction (Natural Sword Intent) online—do not strip it for vanity actives mid-fight.
- Basic attack (Sacred Bolt) is for reposition turns or when NRG is dry.
- Spend the first enable on your invested carry, not a half-built flex unit.
Skill table
Priority stars are SoC Wiki recommendations for general PvE. NRG/CD values are approximate guide bands—confirm in-game for patches.
| Skill | Type | NRG | CD | Priority | Notes |
|---|---|---|---|---|---|
| Princess' Prayer | Active | 2–3 | varies | ★★★★★ | Act Again support engine The skill new accounts are built around. Feed your highest damage unit every cycle you can. |
| Summon Knight | Active | 2 | 2–3 | ★★★★★ | Unique summon — body blocks and chip Summons create board presence few other supports match. Use to block chokes or soak a hit. |
| Light of Convallaria | Active | 2 | 2 | ★★★★★ | Team ATK/Move buff + NRG + Free Will stacks Allies within range gain ATK/Move and NRG while she gains Free Will stacks. Strong pre-burst button. |
| Helping Hand | Passive | — | — | ★★★★★ | After active attack, heal lowest HP ally Passive sustain that rewards attacking—pairs with SP skill attacker pivots later. |
| Natural Sword Intent | Reaction | — | — | ★★★★★ | Default reaction path Solid general reaction before specialized options. |
| Sacred Bolt | Basic | 0 | — | ★★★★★ | Basic filler Prefer casting supports over basicing. |
Synergies
Other Watchers to compare
Browse the full Watcher roster.
FAQ
- What is the best build for Inanna in Sword of Convallaria?
- Run basic Sacred Bolt, reaction Natural Sword Intent, and skills Princess' Prayer, Summon Knight, Light of Convallaria. Gear: Staff of Iria, Life Fondness, and The Empress. Adjust only when a stage bans a slot or you lack the piece—see alternatives on each gear page.
- Is Inanna worth building?
- Inanna sits at S+ overall and SSS on the reroll board—worth a dedicated star path early if you pull them. Funnel shards into the breakpoints in Star priority before spreading resources across the whole roster.
- What role is Inanna and who do they counter?
- Inanna fills healing, Act Again, and battery / buff enable. Watchers edge the magic lane into Destroyers while enabling the physical triangle. Attack into Destroyers for free damage.
- How should I star Inanna?
- Follow star priority: 3★ minimum for all accounts; 5★ if she remains a core support. Stop at the first power spike that stabilizes your clear, then return after your enabler and main carry hit their breakpoints.
- What teams pair well with Inanna?
- Build the party around Inanna as the enabler: one primary DPS (Seeker/Breaker/Destroyer), one frontline Defender, then flex for matchups or faction auras (Iria / SoC). Feed Act Again and NRG into the carry first.
- How do I test Inanna in a Sword of Convallaria team?
- Open the SoC Wiki Team Builder at socwiki.app/tools/team-builder and load Inanna with synergy units to check Watcher/Defender/DPS coverage before you spend shards.








