
Maitha
SKnockback-focused Defender who protects allies, controls space, and enables SoC faction strategies.
Last updated: 2026-08-02
Player notes
Maitha is a Legendary Defender tagged with The Union. In practical terms they cover frontline soak, cover, and zone control. Knockback-focused Defender who protects allies, controls space, and enables SoC faction strategies.
Position to protect carries and shove enemies into kill zones. Skill tree choices matter—avoid traps that dilute tank-control identity.
In the role triangle, lean on free damage into Seekers and respect Breakers. Stars and gear still matter more than matchup alone on hard maps.
Star plan on this page (“See client stars”) is a budgeting hint: finish the first power spike that stabilizes clears, then reassess against your enabler and main carry before dumping every shard here.
Edited for SoC Wiki · contact contact@socwiki.app with corrections.
By Jason, Founder & Lead Editor · Updated 2026-08-02 · contact@socwiki.app
Is Maitha worth building?
Maitha sits at S overall and S on the reroll board—worth a dedicated star path early if you pull them. Funnel shards into the breakpoints in Star priority before spreading resources across the whole roster.
Role and matchups
Maitha fills frontline soak, cover, and zone control. Defenders cover the board against Seekers but melt if Breakers get free swings. Attack into Seekers for free damage. Avoid feeding Breakers free swings. Full role chart →
Quick Build
| Slot | Recommendation |
|---|---|
| Basic Attack | Powerful Attack |
| Reaction | Block and Counter |
| Skills | Come On, Everybody! · Maitha's Combo · Maitha's Charge |
| Weapon | Newborn Blade |
| Trinket | Focus Lens |
| Tarot | Temperance |
Pros
- Team heal + ATK/P.DEF buffs
- Block and Counter reaction
- Knockback tools
How to use
Position to protect carries and shove enemies into kill zones. Skill tree choices matter—avoid traps that dilute tank-control identity.
Star priority: See client stars
Gear deep dive
- Weapon — Newborn Blade: Flexible physical blade for general Seekers and Breakers. Prefer it when default physical weapon when signatures are missing — highest build count in the DB.
- Trinket — Focus Lens: Crit lens for physical carries mid-game. Best when universal crit budget piece — highest build count in the DB.
- Tarot — Temperance: Balanced mid-game tarot for flexible builds. Take it for flexible mid-game tarot when bis is missing — very high build count.
Open each gear page for alternatives and Best on lists.
Team plan
Park Maitha on the contested tile or choke, pair with a Watcher battery and at least one damage role that covers their weak matchup. Do not stack pure tanks without a kill threat.
- Open with Come On, Everybody! when the board allows a clean cast.
- Keep reaction (Block and Counter) online—do not strip it for vanity actives mid-fight.
- Basic attack (Powerful Attack) is for reposition turns or when NRG is dry.
Skill table
Priority stars are SoC Wiki recommendations for general PvE. NRG/CD values are approximate guide bands—confirm in-game for patches.
| Skill | Type | NRG | CD | Priority | Notes |
|---|---|---|---|---|---|
| Powerful Attack | Basic | — | — | ★★★★★ | device tooltip (Basic Attack) Deals 110% Physical DMG. Melee range 1-1. |
| Block and Counter | Reaction | — | — | ★★★★★ | device tooltip (Reaction) When receiving a melee attack from the front or side, 100% chance to trigger Block. Leads to Strike Back with basic attack dealing 70% physical DMG. 1 time per round. |
| Come On, Everybody! | Active | 3 | — | ★★★★★ | Class Skill NRG 3 (Support) Restores 20% HP and grants ATK I and P.DEF I to all allies within 3 tiles. Takes physical attacks from the enemy for allies within 2 tiles for 2 turns. |
| Maitha's Combo | Active | 2 | 4 | ★★★★★ | Class Skill NRG 2 CD 4 (Physical DMG) Deals 20% DMG 1 time, 50% DMG 3 times, and knocks the target back by 2 tiles. Melee range 1-1. |
| Maitha's Charge | Active | 1 | 5 | ★★★★★ | Class Skill NRG 1 CD 5 (Physical DMG) Charges at 1 enemy within a cross-shaped range, dealing 130% DMG and knocking the target back by 2 tiles. Range 1-3. |
Synergies
Other Defenders to compare
Browse the full Defender roster.
FAQ
- What is the best build for Maitha in Sword of Convallaria?
- Run basic Powerful Attack, reaction Block and Counter, and skills Come On, Everybody!, Maitha's Combo, Maitha's Charge. Gear: Newborn Blade, Focus Lens, and Temperance. Adjust only when a stage bans a slot or you lack the piece—see alternatives on each gear page.
- Is Maitha worth building?
- Maitha sits at S overall and S on the reroll board—worth a dedicated star path early if you pull them. Funnel shards into the breakpoints in Star priority before spreading resources across the whole roster.
- What role is Maitha and who do they counter?
- Maitha fills frontline soak, cover, and zone control. Defenders cover the board against Seekers but melt if Breakers get free swings. Attack into Seekers for free damage. Avoid feeding Breakers free swings.
- How should I star Maitha?
- Follow star priority: See client stars. Stop at the first power spike that stabilizes your clear, then return after your enabler and main carry hit their breakpoints.
- What teams pair well with Maitha?
- Park Maitha on the contested tile or choke, pair with a Watcher battery and at least one damage role that covers their weak matchup. Do not stack pure tanks without a kill threat.
- How do I test Maitha in a Sword of Convallaria team?
- Open the SoC Wiki Team Builder at socwiki.app/tools/team-builder and load Maitha with synergy units to check Watcher/Defender/DPS coverage before you spend shards.







