SoC Wiki

Systems · Updated 2026-08-03

Role Matchups Guide

By Jason, Founder & Lead Editor · Updated 2026-08-03 · contact@socwiki.app

Five roles shape combat math in Sword of Convallaria. Attacking a countered role deals more damage; attacking into your counter deals less. Learn the cycle once — every stage becomes easier to plan.

Visual chart

Physical triangle · arrows = advantage

Magic pair

Watcher deals more into Destroyer; Destroyer deals less into Watcher.

Full matchup table

RoleAdvantage vsDisadvantage vsHub
BreakerDefenderSeekerunits →
DefenderSeekerBreakerunits →
SeekerBreakerDefenderunits →
WatcherDestroyerunits →
DestroyerWatcherunits →

Role cheat sheet

How to use this in real fights

  • Scout before deploy

    Identify the enemy’s main shell (tanks, seeker backline, mage clump). Bring at least one unit that owns that matchup.

  • Don’t force bad trades

    A Seeker slamming a Defender wastes a turn even with good gear. Reposition, Act Again, or swap focus.

  • Watcher ≠ free win into magic

    Watcher into Destroyer is favored, but pure support Watchers still need a real damage plan for the rest of the map.

  • Build teams with holes in mind

    Use the Team Builder to spot missing roles, then fill from the role hubs above.

Team Builder →Party building →Early teams →Tier list →

FAQ

Is the triangle exact numbers?
Exact % can change with balance patches. The direction of the cycle (who beats whom) is what matters for draft and targeting.
Do skills ignore matchups?
Some kits have multi-hit, true damage themes, or utility that bypasses pure ATK trading — but baseline hits still feel the modifier.

Fan guide for educational use. Not affiliated with XD Entertainment.